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Geo-Political Simulator – 2027 Edition

New edition of the hyper-realistic world simulator: lead a country as head of state or take charge of the opposition! New: drug trafficking, peace conferences, expert dashboards on purchasing power, growth, employment and demographics, plus global education rankings.

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Geo-Political Simulator – 2027 Edition (English)
-10% Early Access Discount
$ 53.95
instead of $ 59.95




God'n'Spy add-on – 2027 Edition (English)
$ 12.95


Extended Download Service
$ 4.99

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Total:
$ 58.94
instead of $ 64.94
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GPS – 2027 Edition: THE ULTIMATE SIMULATION OF TODAY'S WORLD

  • Geopolitical Simulator – 2027 Edition is a simulation of our current world that replicates its workings in depth across a great many fields: economic, political, military, social, financial, environmental, energy, transportation, crime...

    Every country and every major multinational corporation is represented with its own variables and operating mechanics. The calculation and scenario engines include more than 150,000 facts and figures, 20,000 text entries, and 12 hours of recorded dialog. An ultra-detailed and animated 3D map with vegetation, bodies of water, every border, regions, production facilities, and important strategic sites around the world becomes the player’s playground.

    The game combines economic management, trade, wargaming, construction, espionage, simulation, and political influence and manipulation.

    You can opt to control one or more countries or one or more major corporations simultaneously and devise collaborative strategies to change your own destiny or the world's. Game sessions are customizable in several ways: activity level of terrorist organizations, probability of natural disasters, public responsiveness, outbreak of wars... Around twenty contextual scenarios inspired by current world events are included.

    The game engine includes over 600 data elements for each of the 175 playable countries and calculates their changes in real time throughout the game based on players’ actions. Some examples include popularity ratings, political relations, and economic exchanges between countries. More than 3,000 major global companies are included with their real-world data, while several thousand others are simulated across every economic sector and country in the world. The simulator technology of Geopolitical Simulator is used by various organizations for instruction or training purposes, including NATO.

2027 EDITION NEW FEATURES

  • 2027, tipping into the unknown?

    Is the world on the brink of implosion? Literally and figuratively, dark clouds are gathering over the Blue Planet. The effects of global warming are no longer just numbers on a chart but violent weather events affecting every region of the world. On top of this come the persistent conflicts in Ukraine and the Middle East, with no apparent path to resolution, whose impact on global energy costs affects people’s daily lives. In this destabilized world, criminal organizations exploit weaknesses in society to expand, supplying drugs to populations under pressure. Across the globe, anxiety is growing, and populist movements capitalize on it to challenge the established order. The Western world is beset by uncertainty and faces a host of challenges: high debt levels, industrial decline, demographic downturn, and migration management. Its system is being called into question, especially in Europe, where three major elections will take place in 2027—in France, Italy, and Spain—that will redraw the balance of power on the Old Continent. In this rapidly changing world, can a visionary and determined leader alter the course of events?
  • Fight Against Drug Trafficking

    Introduction of a drug trafficking simulation based on up-to-date data on production and consumption by country for different types of drugs, the routes and volumes of international flows, trafficking networks operating in each country, and the main entry points used by traffickers.
    The player has a wide range of tools to combat drug trafficking and its consequences. On the budgetary front, they can increase funding for specialized law-enforcement services (anti-crime units, customs and border services, and anti-money-laundering units) as well as addiction treatment services. They can build high-security prisons to isolate drug lords or construct border barriers along major trafficking routes. The player can also launch prevention campaigns to reduce drug addiction, legislate on identity checks or cannabis use, or strengthen surveillance at airports and seaports. Some seizures will generate revenue for the state. Finally, players can wage a full-scale war on cartels through nationwide crackdowns, infiltration operations, informant recruitment, the interception of suspicious vessels, attempts to dismantle criminal networks, extradition requests for gang leaders, and raids on cartel headquarters abroad in cooperation with intelligence services.
    A new scenario, “War on Drug Trafficking,” provides context for the topic.
  • Peace Conference

    Whether leading a country at war or at peace, the player can organize major peace conferences to broker a ceasefire and negotiate a lasting peace agreement.
    Successfully carrying out this delicate operation requires diplomacy and strategy. In addition to the belligerents, the host can invite other countries to the conference, allowing them to exert diplomatic influence on the warring parties. During negotiations, the player can present each party with a draft treaty and adjust a wide range of terms: territorial settlements, war debt, limits on military arsenals, missile stockpiles or troop levels, the termination of a nuclear weapons development program, destruction of nuclear stockpiles, and security guarantees (such as the permanent stationing of foreign troops on one party’s territory or membership in an international defense organization...). The conference can take place over several rounds. A truce is observed throughout this period. Once a peace agreement has been signed, its terms are monitored over the long term; if they are not respected, the conflict may resume.
    The “Peace in Europe” scenario lets the player take on the role of the leader of a major world power and attempt to end the conflict between Russia and Ukraine by bringing the belligerents, and potentially other nations, to the negotiating table.
  • Geostrategic Conflict Report

    The player–head of state can now commission a strategic report to assess how domestic public opinion and the international community would react to the outbreak of any conflict. In addition to selecting the protagonists, the player can configure a hypothetical conflict by defining the attack strategy (bombing, invasion, military targets only, etc.)
    Based on analyses by defense services, intelligence agencies, and the diplomatic corps, the report’s conclusions provide insight into the feasibility and consequences of going to war, particularly for players pursuing expansionist strategies. The “Bellicism” game setting can also be used to adjust gameplay scenarios.
  • Pro-natalist measures and demographic simulation

    Various measures are added to boost birth rates. A birth grant can be set and paid at the time of birth. Maternity and paternity leave allow the player to set the statutory duration of paid leave. Finally, the construction of public daycare centers helps support families with childcare for their young children. All these measures are initialized at the start of the game for each nation.
    A large analysis panel on demographic trends, for any country in the world, visualizes the different variables related to this topic, including median age, annual number of births, annual number of deaths, and net migration. Adjustment tools allow the player to compare values directly between countries and project future population trends by changing the fertility rate or net migration. Also displayed, for any given year, are projections of public spending on pensions, education, health insurance, or family allowances.
  • Dashboards for purchasing power, employment, and growth

    The purchasing power simulation has been enhanced with new household data for every country, making it more accurate. It now takes into account the savings rate, the overall tax and social contribution rate, income levels including minimum-income benefits and other allowances, detailed consumption baskets, and the level of public coverage for household spending on health, education, housing, transportation (including the extent of fare-free public transport), leisure, and culture. A summary screen lets the player track changes in purchasing power and compare countries directly. The themed scenario “Essential Expenditures” challenges players to drastically reduce, in developing countries, the share of household budgets devoted to food, health, and housing, with the goal of bringing it below the 50% threshold.
    Additional dashboards provide clearer real-time tracking of employment and economic growth, two key national indicators. They bring together a time series chart, key variables, a list of sectors of activity, policy actions, and the events (war, natural disasters, unrest…) that have the greatest impact on these trends.
  • International rankings in education

    The 2027 Edition includes the main international rankings on education quality. It features PISA, which assesses countries based on the skills of fifteen-year-old students in mathematics, reading, and science; and the major global university rankings (Shanghai, Times Higher Education). These rankings evolve according to the education policies implemented by the state and help attract foreign students and talent, and indirectly foreign companies.
    The “Top of the Class” scenario challenges the player–head of state to lead their country to first place in one of the PISA subjects.
  • New elections

    New contextual scenarios are added for the French presidential elections and the Italian parliamentary elections, which will take place in 2027, with all participating political parties and their candidates. The electoral calculations take into account real polls that are updated regularly.
  • New military units and technologies for modern warfare

    -Drone jammer: creates a jamming zone capable of neutralizing enemy drones, helping secure an area against drone threats.
    -Drone swarm: a group of small drones capable of reconnaissance, one-way attack missions, automatic interception of enemy drones, and even forming a protective dome around an area.
    -Sea mines: laid and recovered by cruisers, they damage and slow ships that pass through them. They are highly effective for protecting a strait, coastline, or port.
    -Naval drones: surface or underwater drones designed primarily to carry out suicide attacks against ships, ports, naval mines, and even submarines for the most advanced versions.
    -Unmanned ground vehicles (UGVs): autonomous combat vehicles designed to attack ground units, fortified positions, or military bases, and to take part in the capture of cities.
    -AWACS: an airborne early-warning and command aircraft capable of patrolling an area and revealing hidden units. It also improves the defensive capabilities of allied ground and air units within its operational range.

PERFORMANCE AND GRAPHICS IMPROVEMENTS

  • More than 50% reduction in game save times and disk space usage.
  • Frame rate enhancement option for powerful graphics cards, providing smoother gameplay, particularly during wars or when fast-forwarding time.
  • New 3D face and outfit generator for characters, featuring high-poly modeling.
  • Numerous new tooltips added to the interface, particularly for the status of closed economic sectors.

DATA UPDATES AS OF JANUARY 1, 2027

  • Updated budgetary, economic, social, environmental, political, and geopolitical data (new heads of state and their governments, updated parliamentary compositions, diplomatic relations between countries, etc.).
  • Detailed military units for every country in the world, mapping of ongoing conflicts, and addition of territorial waters. Updated terrorist and mafia organizations.
  • New achievements.
  • Data will be updated regularly through January 1, 2027, particularly to reflect election results.

PLAY AS THE OPPOSITION

  • At the head of a legal or illegal organization, the player can take power by force, revolution, diplomacy, or democratic election. To that end, players have many actions at their disposal: manage the budget of the party or illegal organization, intervention in the media, give voting advice to Parliament, launch protest movements, lobbying, manipulation of influential persons, funding or recruitment campaigns, creation of violent cells, purchase military equipment, raise an army, seek allies, engage in armed conflict... During elections, players must manage their campaign budget, establish their political agenda, complete their meeting itinerary, confront their adversary in televised debates…

PLAY AS THE CEO OF A MULTINATIONAL CORPORATION

  • As the head of one or more of these companies, you have all the tools and all the information necessary to lead and develop your companies.
    Each company's data is precisely detailed: revenue, market shares, sales by product, competition, shareholders, staffing, balance sheet...
    You must engage in multiple activities within the company: production, commerce, marketing, human resources, finances, taxation, research, security, legal, and politics.
    You'll have advisors in various domains and you can also speak to your banker, shareholder representative, or union leader.
    Reaching these goals - for example, becoming one of the largest multinational companies in the world or joining the ranks of the billionaire class - will also require resolving conflicts with the union AI, demonstrating sound strategy concerning the competition by making financial decisions (takeover bids, creation of subsidiaries, initial public offerings…), even crossing over to the dark side (along with the risks involved) by engaging in malfeasance of all kinds (paying out kickbacks, tax evasion, tax fraud, illegal price fixing, political lobbying).

LOBBYIST AND CHARACTER AI

  • All actions of the player as head of state or opposition have repercussions and lobbies, social groups, and important national and international figures will intervene if their artificial intelligence deems necessary (press interviews, resignations, protests, strikes, unrest, blocked roads, wars...).
    To prevent tensions or forge alliances, the player can meet any figure during the meeting or intervene in the media (more than 12 hours of dialogue in the game).

REALISTIC WARGAMES AND CITY BATTLE PHASES

  • The world map incorporates all places of conflict down to the smallest detail: occupied territories, besieged cities, locations of military units, international military bases, personnel and equipment of terrorist groups...
    As a warlord, players can direct all of their units from real bases during military conflicts. City battles are shown on precise maps with all the major buildings and intersections. The players, according to the side they represent, can direct police, hooligans, military personnel or armed extremists to these locations and construct barricades, send in snipers, loot the banks, or have armoured vehicles move in.

SECRET SERVICES

  • Secret services play an important role. They have an arsenal of espionage and special operations: reveal scandals about an opposing political party, dismantle terrorist networks, sabotage foreign infrastructure, assassinate an opponent, send reconnaissance drones or position satellites to locate enemy units, etc.

INTERNATIONAL ORGANIZATIONS

  • International organizations (over 50 organizations included) play an important role. At the UN, for example, the player can denounce a nation in order to obtain the Security Council’s authorization for a military intervention. The player can also create his or her own organization.

SIMULATION OF MAJOR GLOBAL THREATS

  • Geopolitical Simulator 2026 simulates all the major perils that threaten the planet and produces a comprehensive assessment for each one from the results along with specific graphics. The list of threats is substantial and many of them are interconnected: global warming, the widening of social inequality, the risk of global atomic war, overpopulation, unemployment, atmospheric pollution, terrorism, cybercrime, regional conflicts, food insecurity, world hunger, deforestation, natural disasters (storms, floods, drought, extreme heat...), rising sea levels, ocean acidity, disappearance of animal species, climate refugees, epidemics, endocrine-disrupting chemicals…

MULTIPLE OPTIONS

  • Single-player game in multi-country mode allows the player to play multiple countries and/or companies simultaneously
    ● Game settings: terrorist activities, probabilities of natural disasters, reactivity of the populations, outbreak of war
    ● Player ranking online and in real time
    ● Incorporation of your own photos, logos, names to make the game even more realistic
    ● Interactive tutorial and game help available at all times during the game
    ● Configuration options with double screen or 4K screen, choice of interface size for optimal viewing, and the option to personalize and reorganize your space.
    ● Generalized help screens to access detailed information about game elements
    ● Game customization: customize all groups and characters as you wish (faces, names, logos…)

Minimum configuration:

  • PC Windows 11 / 10
  • 2.4 GHz Quad-Core Processor
  • 16 Gb RAM
  • 2 Gb VRAM Graphic card
  • 16 Gb Hard Drive Space

Recommended configuration :

  • PC Windows 11 / 10
  • 3 GHz Octa-Core Processor
  • 16 Gb RAM
  • 4 Gb VRAM Graphic card
  • 16 Gb Hard Drive Space

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